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	<title>Comments on: Flash vs HTML5 vs Adobe vs Apple</title>
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	<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=flash-vs-html5-vs-adobe-vs-apple</link>
	<description>Flash and Everything Else</description>
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	<item>
		<title>By: stonee</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-472</link>
		<dc:creator>stonee</dc:creator>
		<pubDate>Fri, 10 Sep 2010 03:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-472</guid>
		<description>I can&#039;t understand &quot;adobe vs html5&quot; that roared in the internet, here and there, especially, when jobs declared that the outstanding tablet, ipad, won&#039;t support adobe. I have an impression of adobe that it can play any videos with different video format, in opposite, html5 supports h.246 (According browser publishers’ will) someone thought html5 should take 10 years before replacing adobe in the areas like games, desktop widgets, e-learning interactivities and many applications that require advanced animation API or techniques. As ifunia lists in their official website, html5 can’t replace adobe at once, because “74% of the web can&#039;t be seen on the iPad” (that means you have to convert videos by 3rd-party video converter like ifunia and handbrake), ipad needs help, let alone html5, now! So, adobe is necessary for our digital life all the same.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t understand &#8220;adobe vs html5&#8243; that roared in the internet, here and there, especially, when jobs declared that the outstanding tablet, ipad, won&#8217;t support adobe. I have an impression of adobe that it can play any videos with different video format, in opposite, html5 supports h.246 (According browser publishers’ will) someone thought html5 should take 10 years before replacing adobe in the areas like games, desktop widgets, e-learning interactivities and many applications that require advanced animation API or techniques. As ifunia lists in their official website, html5 can’t replace adobe at once, because “74% of the web can&#8217;t be seen on the iPad” (that means you have to convert videos by 3rd-party video converter like ifunia and handbrake), ipad needs help, let alone html5, now! So, adobe is necessary for our digital life all the same.</p>
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	<item>
		<title>By: (iIi)</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-471</link>
		<dc:creator>(iIi)</dc:creator>
		<pubDate>Tue, 25 May 2010 01:08:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-471</guid>
		<description>GusDoeMatik 

lol.good idea</description>
		<content:encoded><![CDATA[<p>GusDoeMatik </p>
<p>lol.good idea</p>
]]></content:encoded>
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	<item>
		<title>By: GusDoeMatik</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-470</link>
		<dc:creator>GusDoeMatik</dc:creator>
		<pubDate>Tue, 18 May 2010 21:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-470</guid>
		<description>@GusDoeMatik

What I think is the biggest problem is that people aren&#039;t truly understanding the situation from a designers perspective. 

Designers need flash for rich interactive content.  Supposedly you can create the same content with a combination of Javascript, HTML5, and CSS3.  But here&#039;s the issue--designers can&#039;t!!! A programmer can, but how many programers can actually design?

Another issue is that people are comparing Adobe Flash with the open standards of  Javascript, HTML5, and CSS3.  You can&#039;t compare it, they are totally 2 different animals.  Javascript, HTML5, and CSS3 are computer languages, while flash is an application.  Flash does use a bastardized version of the computer language, Javascript, which adobe  called ActionScript, but that&#039;s goes without saying.  

See I can go inside Flash and create a stunning advertisement without knowing a lick of code.  There is no such editor currently on the market that has a WYSIWYG  user interface, that converts Javascript, HTML5, and CSS3. If I&#039;m wrong please point me to one.

I have thought about this for a while and came up with a solution.

Note: This solution isn&#039;t perfected but it&#039;s a point in the right direction Also this solution is for the (canvas) tag which is the new HTML5 tag which enables the user to have flash like content on their page:

First:
Either Adobe, Apple, and/or an Independent company needs to create a MAC/PC compatible application that solves this problem.  Personally I would like to see Apple make it. Although if Adobe made it they would add support to Photoshop, Illustrator and/or other apps in their line up.  The type of support only adobe could do like layers and editing.

Second:
I would call this Application iCanvas(Apple), Canvas H5(Adobe).  Of course they would never use these names cause they would feel some type of way about using a name I created for their apps since I don&#039;t work for them.

Third
The App:
I would add a timeline, code/designer view, the many tool palettes that are currently available in most creation applications, and of course a canvas for creation.  The canvas is where you would create your animations and such, just like you would do in Flash except to the left/right would be the code view in which you could see the actual code that creates these animations. That way an expert coder could also adjust, fix, and/or add custom code.  The app should also automatically create an external CSS3 file to go with the project, but give the user the flexibility to name the styles being used.

Once the designer finishes the project the user saves it in 2 different formats. The first format would be the native app project format. the second format would be a text file that the web could use.

Implementing this file so that the web can use it.  The solution for this would be create a new tag or alter the existing  tag.

Example: 
(canvas embed class=&quot;whatever&quot; id=&quot;custom&quot;) .../directory/fileName.canvas(/canvas).  You would place that tag in the area where the current flash file is located.  You would use the class/id for positioning, borders, height, width, and so on.

Note: I took out the html brackets because the server thinks it&#039;s malicious code so it strips it

Embedding the file would be better so you can have other files point to it rather than having to copy and paste the code to each file that wants to use that particular file.

Problem:
Adobe might not want to do this cause it would compete against their current line up of apps, Flash/DreamWeaver.  But they could make it as an extension/plugin for those apps.

Now this is just me brainstorming, but Adobe/Apple have teams and think tanks that can take this idea and transform it something more powerful.

One thing I will add before I end this very long comment is that any independent company that sees this idea please jump on it... The first company to make such an app will have millions of purchasers...
And if Apple is reading this then I want you to hurry up make it.... PLEASE!!!!

Thank you for taking the time out to read this...</description>
		<content:encoded><![CDATA[<p>@GusDoeMatik</p>
<p>What I think is the biggest problem is that people aren&#8217;t truly understanding the situation from a designers perspective. </p>
<p>Designers need flash for rich interactive content.  Supposedly you can create the same content with a combination of Javascript, HTML5, and CSS3.  But here&#8217;s the issue&#8211;designers can&#8217;t!!! A programmer can, but how many programers can actually design?</p>
<p>Another issue is that people are comparing Adobe Flash with the open standards of  Javascript, HTML5, and CSS3.  You can&#8217;t compare it, they are totally 2 different animals.  Javascript, HTML5, and CSS3 are computer languages, while flash is an application.  Flash does use a bastardized version of the computer language, Javascript, which adobe  called ActionScript, but that&#8217;s goes without saying.  </p>
<p>See I can go inside Flash and create a stunning advertisement without knowing a lick of code.  There is no such editor currently on the market that has a WYSIWYG  user interface, that converts Javascript, HTML5, and CSS3. If I&#8217;m wrong please point me to one.</p>
<p>I have thought about this for a while and came up with a solution.</p>
<p>Note: This solution isn&#8217;t perfected but it&#8217;s a point in the right direction Also this solution is for the (canvas) tag which is the new HTML5 tag which enables the user to have flash like content on their page:</p>
<p>First:<br />
Either Adobe, Apple, and/or an Independent company needs to create a MAC/PC compatible application that solves this problem.  Personally I would like to see Apple make it. Although if Adobe made it they would add support to Photoshop, Illustrator and/or other apps in their line up.  The type of support only adobe could do like layers and editing.</p>
<p>Second:<br />
I would call this Application iCanvas(Apple), Canvas H5(Adobe).  Of course they would never use these names cause they would feel some type of way about using a name I created for their apps since I don&#8217;t work for them.</p>
<p>Third<br />
The App:<br />
I would add a timeline, code/designer view, the many tool palettes that are currently available in most creation applications, and of course a canvas for creation.  The canvas is where you would create your animations and such, just like you would do in Flash except to the left/right would be the code view in which you could see the actual code that creates these animations. That way an expert coder could also adjust, fix, and/or add custom code.  The app should also automatically create an external CSS3 file to go with the project, but give the user the flexibility to name the styles being used.</p>
<p>Once the designer finishes the project the user saves it in 2 different formats. The first format would be the native app project format. the second format would be a text file that the web could use.</p>
<p>Implementing this file so that the web can use it.  The solution for this would be create a new tag or alter the existing  tag.</p>
<p>Example:<br />
(canvas embed class=&#8221;whatever&#8221; id=&#8221;custom&#8221;) &#8230;/directory/fileName.canvas(/canvas).  You would place that tag in the area where the current flash file is located.  You would use the class/id for positioning, borders, height, width, and so on.</p>
<p>Note: I took out the html brackets because the server thinks it&#8217;s malicious code so it strips it</p>
<p>Embedding the file would be better so you can have other files point to it rather than having to copy and paste the code to each file that wants to use that particular file.</p>
<p>Problem:<br />
Adobe might not want to do this cause it would compete against their current line up of apps, Flash/DreamWeaver.  But they could make it as an extension/plugin for those apps.</p>
<p>Now this is just me brainstorming, but Adobe/Apple have teams and think tanks that can take this idea and transform it something more powerful.</p>
<p>One thing I will add before I end this very long comment is that any independent company that sees this idea please jump on it&#8230; The first company to make such an app will have millions of purchasers&#8230;<br />
And if Apple is reading this then I want you to hurry up make it&#8230;. PLEASE!!!!</p>
<p>Thank you for taking the time out to read this&#8230;</p>
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	<item>
		<title>By: Phil</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-469</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Mon, 17 May 2010 13:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-469</guid>
		<description>Great Blog! and also article!</description>
		<content:encoded><![CDATA[<p>Great Blog! and also article!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: guya</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-468</link>
		<dc:creator>guya</dc:creator>
		<pubDate>Tue, 09 Mar 2010 09:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-468</guid>
		<description>Thanx, I&#039;ll take a look</description>
		<content:encoded><![CDATA[<p>Thanx, I&#8217;ll take a look</p>
]]></content:encoded>
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	<item>
		<title>By: Yoav</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-467</link>
		<dc:creator>Yoav</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:21:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-467</guid>
		<description>You can find this discussion interesting on this subject:
http://tikalk.tikalknowledge.com/flex/forums/future-html5javascript-vs-flashflex</description>
		<content:encoded><![CDATA[<p>You can find this discussion interesting on this subject:<br />
<a href="http://tikalk.tikalknowledge.com/flex/forums/future-html5javascript-vs-flashflex" rel="nofollow">http://tikalk.tikalknowledge.com/flex/forums/future-html5javascript-vs-flashflex</a></p>
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	<item>
		<title>By: HTML 5 vs. Flash &#171; sofia</title>
		<link>http://blog.guya.net/2010/02/10/flash-vs-html5-vs-adobe-vs-apple/#comment-466</link>
		<dc:creator>HTML 5 vs. Flash &#171; sofia</dc:creator>
		<pubDate>Tue, 16 Feb 2010 11:08:52 +0000</pubDate>
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